

Other Major Cities: Revyl, Varcheg, Omor, Varnovapol, Sibir, Tyal Their western presence is technically separated by a small bay, and shares borders with Battanians and a much larger portion of the Northern Empire.


The eastern portion of the empire is easier to defend with only one land connection and Northern Empire and Khuzaits to the south. That said, controlling the entire northern part of the map does mean they share a long border with all of the factions to the south of them. Almost all of their cities are up in the mountains and covered in snow, making them harder for enemy armies to capture. Sturgian land is entirely along the northern boundary of the map. With the decline of the imperial authority, they have evolved into a well organised feudal society led by a cast of warlike nobles who prefer to fight with spears and lances on horseback. The Vlandians are the descendants of adventurers from the west who lived under the Empire for centuries before forming an independent kingdom. Minor Factions: Brotherhood of the Woods, Company of the Golden Boarįaction Perk: 20% more upgrade XP to troops from battles.

Other Major Cities: Rovalt, Ostican, Ocs Hall, Pravend, Jaculan, Sargot, Charas For the most part, the Vlandians have a very defensive position with a few different choke points into their territory. They also share a boundary with the Sturgians due to a few castles across the Rovalt mountains, along the bay’s shore. The Vlandians are the western-most empire on the continent with borders touching the Battanians and Western Empire, primarily. But which faction should you choose? What are the starting positions? And just how many minor factions are there to wrangle? Our Mount & Blade Factions Guide has all the details you need to know! Each comes with their own backstory, strengths, weaknesses, and starting locations and more. Much like other strategy games, in Mount & Blade 2: Bannerlord, you’ll need to decide which faction you’re born into and eventually, which one to support.
